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Koya Rift

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gamecenter
gamecenter
99.83%
  • Gamivo positive rating iconPositive 79469
  • Gamivo neutral rating iconNeutral 384
  • Gamivo negative rating iconNegative 133

POSITIVE FEEDBACK
42758 € 0.28
Maross
Maross
99.80%
  • Gamivo positive rating iconPositive 24765
  • Gamivo neutral rating iconNeutral 22
  • Gamivo negative rating iconNegative 49

POSITIVE FEEDBACK
14262 € 0.29
GameSaloon
GameSaloon
99.24%
  • Gamivo positive rating iconPositive 555631
  • Gamivo neutral rating iconNeutral 2940
  • Gamivo negative rating iconNegative 4229

POSITIVE FEEDBACK
336817 € 0.64

local_offer Offers

gamecenter
gamecenter (42758)
99.83%
  • Gamivo positive rating iconPositive 79469
  • Gamivo neutral rating iconNeutral 384
  • Gamivo negative rating iconNegative 133

POSITIVE FEEDBACK
€ 0.28
Maross
Maross (14262)
99.80%
  • Gamivo positive rating iconPositive 24765
  • Gamivo neutral rating iconNeutral 22
  • Gamivo negative rating iconNegative 49

POSITIVE FEEDBACK
€ 0.29
GameSaloon
GameSaloon (336817)
99.24%
  • Gamivo positive rating iconPositive 555631
  • Gamivo neutral rating iconNeutral 2940
  • Gamivo negative rating iconNegative 4229

POSITIVE FEEDBACK
€ 0.64

description Description and requirements

A game of Koya Rift is pretty straightforward – you find yourself above ground standing in front of one of the delivery pods from the mercenary mothership. Your minimap hides the area below ground – and you have no idea what awaits you. The terrain of each level is procedurally generated (meaning it uses advanced algorithms to make itself different every time, providing nearly endless possibilities). Below ground lies a web of tunnels and caverns that is different every single time you play. It’s impossible to know what awaits you behind every corner. Procedural generation isn't just in the level – all of your enemies will seem different too. Their size, speed, color, health, damage, and weapon behavior will be unique for each one you fight. Your own weapons are generated the same way – the Lances you bring along with you to levels are generated out of endless possibilities. One gun may fire large, single shot energy blasts that slow down and weaken all enemies in a large radius, where another gun will shoot bursts of many bullets that curve in every direction with a waving motion, another gun that fires several shots at once but can pierce through walls and home after enemies, and another that heals and enhances your allies.

descriptionDescription and requirementskeyboard_arrow_down

A game of Koya Rift is pretty straightforward – you find yourself above ground standing in front of one of the delivery pods from the mercenary mothership. Your minimap hides the area below ground – and you have no idea what awaits you. The terrain of each level is procedurally generated (meaning it uses advanced algorithms to make itself different every time, providing nearly endless possibilities). Below ground lies a web of tunnels and caverns that is different every single time you play. It’s impossible to know what awaits you behind every corner. Procedural generation isn't just in the level – all of your enemies will seem different too. Their size, speed, color, health, damage, and weapon behavior will be unique for each one you fight. Your own weapons are generated the same way – the Lances you bring along with you to levels are generated out of endless possibilities. One gun may fire large, single shot energy blasts that slow down and weaken all enemies in a large radius, where another gun will shoot bursts of many bullets that curve in every direction with a waving motion, another gun that fires several shots at once but can pierce through walls and home after enemies, and another that heals and enhances your allies.

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