Miscreated (PC) Steam Gift Global
- InstantDelivery
- KeyDigital product
- StandardEdition
- Global
- Steam Gift
- EN
Promoted offers
- Gamextra99.03%108KPromoted offer86.33 złPromoted offer103.99 złSMART price86.33 zł
All offers (1)
- Gamextra99.03%108KLowest offer78.44 złLowest offer94.52 złSMART price78.44 zł
You may also like
About the product
- Developer:
- Entrada Interactive LLC
- Publisher:
- Entrada Interactive LLC
- Release date:
- 2015-10-30
- Languages:
Nobody knows what started the Final War — it was over too fast, fought with the last of the belligerent nations’ nuclear stockpiles, and the ones who pulled the triggers didn’t survive. It was the Final War because after that there was really nobody left who wanted to fight; we were all too busy surviving. Half a century of wars using nukes, bioweapons, nanoweapons, and even kinetic-kill weapons, gave us the Empty World: population 100 million and falling fast.
Who’s to blame? Depends on who you are, but you could just as easily blame the weapons industry; by the end, virtually every arms dealer in the world was owned by Amalgamated Corporation; while everyone was fighting they’d been buying up what Karl Marx used to call “the means of production,” and in the end missiles on both sides proudly wore the AC label.
Hell, in the end AC made just about everything, AC Sportsdrinks, AC Icecream, AC Battlegear, even AC Happytabs. I miss those. AC even gave us our wonderful mutant problem; the “vaccine” they developed when radiation sickness became as common as seasonal pneumonia from all those dirty battlefields — all the weapons-grade isotopes getting into the water table, or the fish, or the air — reacted with some of the leftover bioweapons and made lots of people go as squirrely as tab-pumped cannibals. You can ignore a neighbor developing neo-elephantitis or novuleprosy, but when he tries to eat you, you’ve got to take an interest.
So that’s it, we’re done, civilization is taking a breather. In 2089, anyone left alive and unmutated is just focused on staying that way. There are stories of enclaves here and there, where they’re lucky enough to have plenty of food stockpiled and mutants are thin on the ground or there’s lots of ammunition to throw at them. My advice is find one. Or make one. The Earth abides, all this too shall pass away, and if Darwin blesses you then you or your kids will inherit what’s left. For now, it’s one day at a time.
Features:
- Base Building
- Clans
- Vehicles
- Crafting
- Realistic Bullet Physics
- Random Encounters
- Dynamic Item Spawns
- Persistent Characters
- Food and Water Systems
- Permadeath
- Dynamic Weather System
- Full Day/Night Cycles
Gamivo.com Limited is not affiliated with Product Owner and all products come from independent sellers.
Reviews
- Good game, nice areas and landscapes, challenging enemies in many cases, especially at the beginning. At the beginning they will give you light clothes and a flashlight, look for a street and follow it until you find houses where, in the best of cases, you will get a weapon or some tool to defend yourself from normal zombies and as you advance it will become easier for you to face them. Finding a backpack is your second main objective xD. The game is not free of various visual and functional bugs and there comes a point where you already got everything, loot, base, etc. and it will get a bit monotonous and boring but I still recommend it since it is quite entertaining in terms of exploration, especially with friends. As a last point, in most PvP servers the other players will shoot you first and salute later (as in most survival games), so you must be alert at all times.














