Fantastic Contraption is surreal building game for virtual reality. Create life-sized machines as tall as you can reach, then send them whirling, flinging, and trundling off to solve puzzles on the other side of a floating island. Your task is simple: get the squishy purple ball to that goal off in the distance, or above you, or on the other side of that gap. And your tools are elegantly minimalist: spinning wheels and stretchable rods. But the solutions are endless, and there are no right or wrong ones.
Features:
- Challenging puzzles. 50 official levels that range from cakewalk to what-the-hell-this-is-impossible-right-tell-me-this-is-impossible. But guess what, it IS possible. I think.
- Infinite solutions. Working cars, tanks, catapults, conveyor belts, walking creatures or minimalist structures that use only gravity. Design for elegant simplicity, or build a rattling pile of junk that just barely makes it to the goal. Whatever.
- Building with your own hands. Movement so simple and natural you'll forget you're holding controllers. Need a wheel? Just pick it up. Want a longer rod? Just grab an end and stretch. It's like playing with children's blocks, except they're bigger than you are.
- Noble ancestry. Fantastic Contraption is the VR evolution of Colin Northway's 2008 2d browser game, played by millions and still playable for free. But don't be fooled, this new game is WAY different.
- Full 3d audio and music. Actually, this game has no music. What it does have is musical instruments. Except you have to build them. Well... you'll figure it out.
- Surreal and beautiful landscape. Hey guy, chill here awhile, why don't you just lie down in the grass and just listen to the sky whales singing? You'll totally forget the dystopian present and the 300 sqft windowless cube you now live in. Who needs sunlight? VR.
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