Includes 2 items: Amnesia: The Dark Descent, Amnesia: A Machine for Pigs.
Amnesia: The Dark Descent
The last remaining memories fade away into darkness. Your mind is a mess and only a feeling of being hunted remains. You must escape.
- Amnesia: The Dark Descent, a first person survival horror. A game about immersion, discovery and living through a nightmare. An experience that will chill you to the core.
- You stumble through the narrow corridors as the distant cry is heard.
- It is getting closer.
- Amnesia: The Dark Descent puts you in the shoes of Daniel as he wakes up in a desolate castle, barely remembering anything about his past. Exploring the eerie pathways, you must also take part of Daniel's troubled memories. The horror does not only come from the outside, but from the inside as well. A disturbing odyssey into the dark corners of the human mind awaits.
- A sound of dragging feet? Or is your mind playing tricks on you?
- By using a fully physically simulated world, cutting edge 3D graphics and a dynamic sound system, the game pulls no punches when trying to immerse you. Once the game starts, you will be in control from the beginning to the end. There are no cut-scenes or time-jumps, whatever happens will happen to you first hand.
- Something emerges out of the darkness. It's approaching. Fast.
- Amnesia: The Dark Descent throws you headfirst into a dangerous world where danger can lurk behind every corner. Your only means of defense are hiding, running or using your wits.
- Do you have what it takes to survive?
Amnesia: A Machine for Pigs
This world is a Machine. A Machine for Pigs. Fit only for the slaughtering of Pigs.
From the creators of Amnesia: The Dark Descent and Dear Esther comes a new first-person horrorgame that will drag you to the depths of greed, power and madness. It will bury its snout into your ribs and it will eat your heart.
The year is 1899
Wealthy industrialist Oswald Mandus awakes in his bed, wracked with fever and haunted by dreams of a dark and hellish engine. Tortured by visions of a disastrous expedition to Mexico, broken on the failing dreams of an industrial utopia, wracked with guilt and tropical disease, he wakes into a nightmare. The house is silent, the ground beneath him shaking at the will of some infernal machine: all he knows is that his children are in grave peril, and it is up to him to save them.