You fly a jet in a 2d environment and blow things up. You'll be given randomized goals in order to complete enemy waves. In-between waves you'll buy items that modify your jet in various ways. Zones end with random boss encounters. Difficulty is pretty harsh, you'll probably die a lot in the beginning. But each subsequent run will play out a little different. Throughout the game you'll unlock additional items to find on later runs. The game is fairly light on story, but you might piece together things through item descriptions and combat chatter.
Features:
- Juicy, impact-full and tense 2d air combat, framed in a weird sci-fi universe
- 5+ player jets to fly, all coming with 2 alternate starting loadouts to unlock
- 180+ different passive items, some providing simple bonuses, some completely changing how your jet behaves
- More then 80 sci-fi jet weapons, including beam weapons, explosives and aerial melee options
- Over 45 active items used for offense, defense or utility
- Strong focus on synergies and weird jet builds. Most items will interact with others, be it in positive and negative ways. All passives can stack with themselves.
- 7 zones with distinct enemy composition to explore
- 10 bosses to die against
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