Ecosystem (PC) Steam Gift Global
- InstantLivraison
- CléProduit numérique
- StandardVersion
- Global
- Steam Gift
- EN
Offres promotionnelles
- Gamextra99.03%108 kOffre en promotion€8.40Offre en promotion€10.50Prix SMART€8.40
- Playtime99.63%708 kOffre en promotion€8.41Offre en promotion€10.51Prix SMART€8.41
2 de toutes les offres
- Gamextra99.03%108 kOffre la plus basse€7.31Offre la plus basse€9.75Prix SMART€7.31
- Playtime99.63%708 k€7.32€9.76Prix SMART€7.32
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Informations relatives aux restrictions
- Date de sortie:
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How to Activate:
- You will receive a gift link to the external provider's website in your web browser.
- Login there using your Steam account.
- Make sure to choose the same country as your store country found in Steam account details.
- The automated system will add your Steam account to friend-list. Please accept it.
- After you accept the friend request, it will send you your purchased game as a gift.
Ecosystem isn't just a video game version of the laws of ecology with pre-made fish models. The simulation actually determines the creatures in the game: their bodies, how they swim, and how they think and behave. All the creatures in the trailer evolved on their own in the game; none were hand-edited!
Features:
- Virtual creatures evolve on their own to adapt to an environment you create - At Ecosystem's heart are evolving virtual lifeforms, who grow from synthetic DNA and live in a physically-simulated ocean. This synthetic DNA encodes everything about a creature, from skeletal structure to skin, from joint-types to mental processes. The genetic code of a creature can mutate, combine, be spliced with other species, and be directly modified by the player.
- Creatures' nervous systems evolve along with their bodies - Creature brains are also encoded in DNA and subject to evolution. The neurology of a virtual lifeform is a pipeline computer where, every moment, data from sense organs is passed through a network of neurons and finally contracts a muscle in a specific body part.
- Movement is bound by the laws of fishics - To swim, creatures don't just play an animation. They move like real sea-life, applying torque at their joints to push against the water in a way coordinated to propel themselves forward. Working within this physical simulation, evolution can produce an enormous variety of body shapes and swimming styles.
- Play for thousands of hours and never see the same animal twice! - A wide variety of different creature populations share a single environment, where they swim, graze, prey on each other, and have children. The fittest creatures pass their genes along to their children, and over time a world of strange and unique creatures is born...
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