Some kids want to become firefighters, policemen or doctors when they grow up. However, maybe you wanted to become a one handed samurai fighting for his last drop of honor. Yeah, for sure, it is kind of specific but that’s what Sekiro allows you to do.
Sekiro is an another child of FromSoftware – creators of famous Dark/Demon Souls game series and most recently – Bloodborne. This time, led by a legendary game designer – Hidetaka Miyazaki, FromSoftware is trying to accomplish the same level of success of previous games in a different setting, but with the same heavy-dark, hopeless and mysterious atmosphere. Also this time, game set a deeper focus on a story, especially choices that player can make. There are more interactions with NPCs, making the game feel more realistic and immersive. An addition of cut-scenes is also a nice touch. Even though the main story is fixed, there are 4 possible endings depending from player’s choices.

The story of Sekiro: Shadows Die Twice
Set in an alternative history of 15th century Japan the game put you in a body of a Sekiro – “one handed wolf”. You are designated to protect one of the last remaining descendant of an ancient bloodline. That fact brings on you many vicious and dangerous enemies, including ones that had dismembered your hand, and as a result had made you a Sekiro. While you might think that not having one arm is a disadvantage, in this game you are equipped with a special prosthesis, which opens new possibilities and opportunities. This is not the only one “upgrade” you receive from becoming Sekiro. Having been on an edge of life and death during the infamous encounter when you lost your arm made you immune to death – and that’s the explanation of the title.

Mechanics of the game
Sekiro is a third person perspective adventure game with a heavy focus on stealth mechanics, as you may assume from being a shadow. You often find yourself in a dangerous situation where the only solution is to assassinate guards quietly and disperse from the potential fight. One of the strongest aspects of Sekiro is a parry/block mechanic. Mostly as a defensive option, but many times as a chance to defeat your opponent in one hit. Once you break through the parry stance of given enemy you are able to kill them using one slash of your sword or prosthesis. This creates a deep feeling of immersion, as most of the times in real life, one hit with a sword, especially if you are not guarded by any kind of armor, is an end to one’s life.
Explained in the previous paragraph – the possibility of avoiding death is another fresh and relatively new mechanic that creates different approaches of fighting. After initial fail, there is a chance of redeeming yourself, finding new solution and passing next enemies.
Being gifted with mechanical prosthesis is not a disadvantage or any type of a limitation. It is a quiet opposite of that, really. In Sekiro you are equipped with a deadly weapons ranging from a flamethrower, through heavy axe, ending in a stunning petards. And there is more to that, after you dive deeper into the story. As the game progress and your equipment expands, so is your character develops. In Sekiro there is a few skill trees that allow you to develop your shadow in a most preferable way.
As you could expect, FromSoftware games are really boss-centric. During the whole game you can confront with up to 41, uniquely designed bosses. Most of them are humans, but remember about the fact that Sekiro is set in an alternate universe with the elements of a fantasy…

If you are interested in buying Sekiro: Shadows Die Twice you have to check out our special offer under that very link (Only today – 10% off)
Also if you already own the game thanks to our special deal, you have to check out this guide!