Well mostly because of its graphic design and style. Last years blessed us with the return of the pixel graphics and more and more game developers decided to use it. Not only it allows games to be played on slightly weaker PCs but what’s most important it creates a specific aura of nostalgy – connected to the games from bygone eras such as 80s or 90s.
Blasphemous took it to the next level and the pixel graphic is just absurdly good. The attention to the details and the level of it is outstanding. Each of our enemies has their own unique and special animations – corresponding to the whole Christian setting- which are super smooth making the whole experience even better, especially while hitting them with our weapons. The locations are well-designed and very varying, the background is visible and memorable but not really distracting. The whole atmosphere of religious conflict just pours out of areas and our opponents. The boss fights are also unforgettable, mostly thanks to their design and not the battle itself.
The sense of hopelessness, grim and bloody streets of cities, dark and dangerous forest roads, stinking, deadly sewers, cold and bitter mountain tops – all of them waiting to be explored and admired in this case.