The Witcher 3 Remastered launched on 29 September 2026, eleven years after the original, and it’s been a loud few days. Critics are handing out 94s, Steam logged a new all-time player record, and AMD owners are trying to work out why their grass is black. Meanwhile, half the fandom is talking about low-poly pigeon. Below you’ll find what the Witcher 3 Remaster actually changes, what it needs to run and how players are taking it.
Table of contents
- Witcher 3 Remastered Release Date, Platforms and Free Upgrade
- Remaster vs. Original vs. Next-Gen Update
- What’s New in The Witcher 3 Remastered
- Witcher 3 Remastered PC System Requirements
- How Players and Critics Reacted to Witcher 3 Remastered
- Low-Poly Pigeons and Roach: The Community Strikes Back
- Is the Witcher 3 Remaster Worth Replaying?
- Before You Start: Quick Tips
- What’s Next: Songs of the Past
- Witcher 3 Remastered FAQ
Witcher 3 Remastered Release Date, Platforms and Free Upgrade
The Witcher 3: Wild Hunt – Remastered launched on 29 September 2026 on PC (Steam, GOG, Epic Games Store and Battle.net), PlayStation 5, Xbox Series X|S and Nintendo Switch 2. If you already own the game, you don’t have to pay again. CD PROJEKT RED (CDPR) offers the Remastered version as a free upgrade, whether your copy is physical or digital, as long as you stay on the same platform. Players who own the original Switch version can get the Switch 2 edition at no cost too.
Both expansions, Hearts of Stone and Blood and Wine, are bundled in: current owners unlock them at no charge, and new buyers get them as part of the Remastered base game. Existing saves and achievements still work, but your skills and settings start from scratch (more on that below). PS4 and Xbox One aren’t on CDPR’s platform list for the Remastered version and it seems like we won’t be getting remaster on the old-gen for obvious reasons of limited performance capability.
Remaster vs. Original vs. Next-Gen Update
Wondering how this differs from the 2022 Next-Gen update or the 2015 original? Here’s the short version.
| Original (2015) | Next-Gen Update (2022) | Remastered (2026) | |
|---|---|---|---|
| Release | 19 May 2015 (PC, PS4, Xbox One) | 14 December 2022 (PC, PS5, Xbox Series X|S) | 29 September 2026 (PC, PS5, Xbox Series X|S, Switch 2) |
| Ray tracing | No | Yes | Yes, plus ray-traced local shadows and Ray-Traced HairWorks on PC |
| Path tracing | No | No | Yes (PC only) |
| Skill system | Spend points on individual skills | Spend points on individual skills | Skill tree with three ranks per skill and prerequisites |
| Reforge (change gear look) | No | No | Yes |
| Built-in mod browser | No | No | Yes (mod.io, cross-platform) |
If you already played the Next-Gen version, the biggest jumps are path tracing on PC, the rebuilt skill tree, built-in mod support and a wider choice of upscalers (DLSS 4.5, FSR 4 and XeSS 2.0). Whether the new lighting counts as an upgrade is a matter of taste, as you’ll see further down.
What’s New in The Witcher 3 Remastered
CD PROJEKT RED published the full patch notes on 28 September, the day before launch, and the list is long. It covers rendering and lighting, combat, a rebuilt skill system, interface changes, photo mode, accessibility options, built-in mod support and platform-specific features for PC, PlayStation and Nintendo Switch 2. Here are the changes that matter most, starting with how the game looks.
Visuals and Path Tracing
CDPR reworked how the game is lit: there’s a new shading model, retuned tone mapping and bloom, and better-lit grass, foliage, terrain and materials. A number of textures and models are drawn from The Witcher 3 HD Reworked Project, a fan-made mod, and the renderer now runs natively on DirectX 12.
On PC you can turn on path tracing, ray-traced local shadows and Ray-Traced HairWorks. The game supports NVIDIA’s DLSS 4.5 plus Ray Reconstruction, Intel XeSS 2.0 and AMD FSR 4 with Frame Generation, though FSR 4 needs a Radeon RX 7000 series card or newer and older cards fall back to FSR 2. PS5 Pro owners get PSSR and VRR support, plus a Ray Tracing mode aimed at 60 FPS and a Performance mode that renders at a higher resolution and can reach 90 FPS on a VRR display.
Combat and Animations
In the original Witcher 3 many players felt that combat is a little bit too oversimplified and boring. In remastered version combat got polished and gained a little bit of depth. Geralt has fresh finisher and idle animations, closing in on an enemy looks smoother, switching targets with the lock-on works better, and a new dynamic camera keeps fights easier to read. CDPR also tuned the behavior of many regular (non-boss) monsters, from how they attack and counter to how they move and react, and gave Signs new visual effects.
A new option lets you break away from a fight: press and hold dodge to drop the lock-on, then hit sprint and run. Climbing ladders and ledges, vaulting, and getting on and off Roach all look different now, galloping included. Riding around obstacles is handled better, a new slider lets you adjust how sensitive the horse controls feel, and you can pick up loot without leaving the saddle.

The Reworked Skill Tree
Skills are now arranged as a tree, and every skill has three ranks. To unlock one, you first need the skills leading up to it, instead of simply paying a fixed amount of points. CDPR also rebalanced the numbers, effects and synergies, and some skills have new names. The downside: your skill points are wiped. According to CDPR’s support page, existing saves still load, with skills and settings reset and your earned points available to spend again as soon as you load in.
Quality of Life, Photo Mode and Accessibility
The new Reforge feature lets you change how your gear looks without changing its stats. Master craftsmen Yoana and Hattori can do it for you. New looks unlock as you pick up the matching gear and crafting schematics. Nearby loot can be shown in a single window, you can check an item’s tooltip before taking it.
Switching between tracked quests on the map is easier, you can strip herbs, boats and corpses off the minimap, and meditating now shows time passing in the world.
Photo mode is now far more capable. You can add other characters to a shot and give them poses and expressions, control the weather and the hour, save camera presets, change the aspect ratio, switch to a first-person view and place props around the scene.
There’s also a new Accessibility section that includes the Bard’s Ballad preset, meant to make the game less taxing for players who have trouble focusing. You can turn it on when you begin a new game on the Just the Story difficulty, or later in the Accessibility settings, and each element can be switched on or off: faster vitality regeneration, unlimited breath underwater, gear that never wears out, indestructible boats, no limit on carrying weight, quicker sailing and a toggle instead of holding the button for Witcher Senses. On Switch 2, CDPR added motion controls, a mouse sensor mode, gyro aiming and touch input in menus.
Mods and the Community Roots of the Remaster
Cross-platform mod support is built in, powered by mod.io. Connect your CDPR account to mod.io and you can browse and install community mods from the Mods tab in the main menu, without leaving the game. CDPR also improved REDkit, its modding toolkit. The remaster has community DNA as well: iXBT reports that HalkHogan, author of the HD Reworked Project, helped with the texture update.
Witcher 3 Remastered PC System Requirements
CDPR now lists six requirement tiers. Windows 11 is the new baseline, and while Windows 10 has lost its official support, CDPR indicates the game can still run on it. An SSD is mandatory, and memory requirements went up too. Every tier lists 60 GB of SSD space, though early listings mentioned 70 GB, so check your store page.
| Tier | Target | CPU | GPU | RAM |
|---|---|---|---|---|
| Minimum | 1080p, 30 FPS, Low | Core i5-8400 / Ryzen 5 2600 | GTX 1660 / RX 5500 XT 8GB / Arc A580 | 12 GB |
| Recommended | 1080p, 60 FPS, High | Core i7-8700K / Ryzen 5 3600X | RTX 2060 Super / RX 6600 XT / Arc B580 | 16 GB |
| Ultra | 1440p, 60 FPS, Ultra, no upscaling | Core i7-13700K / Ryzen 7 7700X | RTX 3070 Ti / RX 6800 / Arc B580 | 24 GB |
| RT Minimum | 1080p, 30 FPS, upscaling | Core i7-11700K / Ryzen 7 5800X | RTX 2060 Super / RX 6600 XT / Arc B580 | 16 GB |
| RT Recommended | 1440p, 60 FPS, upscaling | Core i7-13700K / Ryzen 7 7700X | RTX 4080 / RX 9070 XT | 24 GB |
| Path Tracing | 4K, 60 FPS, DLSS and Frame Generation | Core i9-13900K / Ryzen 7 9800X3D | RTX 5080 | 24 GB |
Keep in mind that those target FPS are presumably based on sterile benchmarks, so there is a chance you won’t hit it even with the exact same specs.
How Players and Critics Reacted to Witcher 3 Remastered
Scores, Records and the Art Style Debate
At the time of writing this article, On Metacritic, the Remastered version sits at 93 based on 11 critic reviews of the PC version. Although Screen Rant notes the score could shift as more reviews arrive.
On Steam, concurrent players peaked at just over 120,000 on launch day (SteamDB lists 120,975), beating the previous record of 103,329 from January 2020, around the time of the Netflix series.
The looks are where fans disagree. According to Notebookcheck, Reddit is divided over the new lighting. Plenty of people enjoy the punchier light, richer vegetation and stronger reflections, while others think the game now looks overexposed, overly contrasty or slightly plastic, and prefer the more subdued older look. Some Reddit commenters say it looks “washed out” compared with the Next-Gen version and miss its darker mood. Notebookcheck cautions that not every comparison clip is fair, because the sun isn’t always in the same place. CDPR has already started adjusting things: PC hotfix 5.00c retunes Velen’s look, including bloom, foliage lighting, color saturation and the path-traced lighting, and TURGAME reports that a same-day patch for PS5 and Xbox also brings lighting changes.
Launch Day Problems
The PC launch was rough, especially on AMD. Radeon owners reported black textures, forests that failed to load and other rendering glitches, and some players called the game unplayable on AMD’s driver 26.9.1. Reviewers had a pre-release driver, which is why review scores and launch-day player reports looked so different. AMD released Adrenalin 26.9.2 on launch day, though some problems reportedly remain, and NVIDIA owners have complained about performance too.
The Steam fallout was real. TheGamer counted more than 1,100 negative reviews on launch day and puts the share of negative reviews since launch at roughly 32%. Players complained about a launcher they can’t skip, performance, menu navigation and the changed art style.
On 1 October CDPR released hotfix 5.00c for PC, which fixes problems with voiceovers that became too quiet, missing GOG achievements and the Classic (1.32) version failing to launch. It also fixes saving and loading when the Documents folder path contains special character.

Low-Poly Pigeons and Roach: The Community Strikes Back
The Great Pigeon Panic
Before launch, a side-by-side screenshot framed as the pigeons getting remastered made the rounds, and fans feared the game’s famously angular Novigrad pigeon had been replaced with a normal bird. It was a false alarm. The more detailed bird in the screenshot was a pigeon standing on the ground, and Kotaku reports that CDPR confirmed the flying low-poly pigeon is untouched while the ground version got a bit of polish.
The low-poly pigeon has been a fan mascot since March 2023, when a Reddit photo mode shot from the Next-Gen update gave everyone a close look at it, and the official Witcher account played along by pasting the bird’s face onto the wolf medallion and declaring a new witcher school of Low-Poly Pigeon.
Within days of the remaster, a mod called Low-Poly Pigeon – The Revenge appeared on Nexus Mods. It swaps every griffin in the game for the pigeon model, replaces their sounds with cooing, and is flagged as working with the Remastered version.
Roach and the Bugs We Learned to Love
Roach has been known for glitches since 2015: galloping on two legs, popping up on rooftops, teleporting around. It got so classic that CDPR decided to make special graphic containing Roach on the roof in F2P Gwent game.
Destructoid reports that the Remastered version fixes most known Roach bugs, and that players can toggle “Legacy Roach” button that will bring the bugs and janky physics back. CDPR also list new Roach animations, collision avoidance and control tweaks.
Is the Witcher 3 Remaster Worth Replaying?
If you already own the game, the upgrade is free, so there’s no real cost. Albo buying new copy of Witcher 3 should be extremally cheap in 2026. The combat and animation polish makes a repeat playthrough feel less dusty, photo mode and the mod browser give you more to do in the world, and Bard’s Ballad is there if you want a more relaxed run.
If you’ve been putting the game off for eleven years, you can pick up The Witcher 3 on GAMIVO. Expansions come included in the Remastered base game.
The main problem are bugs and performance drops on AMD cards so beware and continue reading to see some quick tips before starting new journey.

Before You Start: Quick Tips
- Update your GPU drivers. CDPR specifically asks PC players to install the latest NVIDIA, AMD or Intel drivers. On AMD, that means at least Adrenalin 26.9.2.
- Plan a respec. Skills and settings reset after the upgrade, so re-check your display, controls and gameplay options too.
- Go easy on ray tracing. Path tracing is listed for an RTX 5080 with Frame Generation at 4K, and mid-range cards struggle with RT, so try rasterized Ultra settings first.
- Too much problems with remaster? There is a Classic (1.32) version, and you can switch to it via the beta branch options
What’s Next: Songs of the Past
Songs of the Past, a third expansion for The Witcher 3, is coming in 2027 to PC (Steam, GOG, Epic Games Store and Battle.net), PS5, Xbox Series X|S and Switch 2. It’s a paid expansion co-developed with Fool’s Theory, and CDPR hasn’t announced a price or an exact release date yet. The story is set in Letten, Dandelion’s homeland, and revolves around the bard’s family. Reports from gamescom mention a new chain weapon, new monsters and mutagens, and CDPR compares the scope to Blood and Wine. According to Dot Esports, everything improved in the Remastered version carries over to the expansion.
Witcher 3 Remastered: FAQ
Yes. If you own any edition of the game, you can move to the Remastered version at no cost, as long as you stay on the same platform.
29 September 2026, on PC (Steam, GOG, Epic Games Store, Battle.net), PS5, Xbox Series X|S and Nintendo Switch 2.
Yes. Owners get both expansions for free, and they’re included in the Remastered base game.
Yes, per CDPR’s support page. Achievements carry over too, but skills and settings reset.
Yes. The skill system was rebuilt, so you reallocate your points after loading your save.
CDPR’s platform list covers PC, PS5, Xbox Series X|S and Switch 2, and doesn’t include PS4 or Xbox One.
Yes, but only on PC. CDPR’s 4K 60 FPS target lists an RTX 5080 with DLSS and Frame Generation.
Yes. A cross-platform mod browser powered by mod.io is built into the main menu, and you connect it with your CDPR account. You can also download mods manually at your own risk.
At launch, yes. AMD shipped Adrenalin 26.9.2 on day one, but reports of remaining issues continue, so keep drivers updated.
Yes. Kotaku and GamesRadar report the flying pigeons are unchanged. The “remastered” bird fans spotted was just the grounded street pigeon model.