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Unclaimed World

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Gamers Paradise
Gamers Paradise
Gamers Paradise
99.83%
  • Gamivo positive rating iconPositive 1796
  • Gamivo neutral rating iconNeutral 4
  • Gamivo negative rating iconNegative 3

POSITIVE FEEDBACK
916 € 4.93
UniqueKeysSeller
UniqueKeysSeller
UniqueKeysSeller
98.62%
  • Gamivo positive rating iconPositive 3426
  • Gamivo neutral rating iconNeutral 32
  • Gamivo negative rating iconNegative 48

POSITIVE FEEDBACK
2041 € 4.94

local_offer Offers

Gamers Paradise
Gamers Paradise (916)Gamers Paradise
99.83%
  • Gamivo positive rating iconPositive 1796
  • Gamivo neutral rating iconNeutral 4
  • Gamivo negative rating iconNegative 3

POSITIVE FEEDBACK
€ 4.93
UniqueKeysSeller
UniqueKeysSeller (2041)UniqueKeysSeller
98.62%
  • Gamivo positive rating iconPositive 3426
  • Gamivo neutral rating iconNeutral 32
  • Gamivo negative rating iconNegative 48

POSITIVE FEEDBACK
€ 4.94

description Description and requirements

Manage interstellar pioneers and their descendants in this detailed sci-fi colony sim. Centuries after planetfall, colonists are still struggling to gain foothold on their lush and alien planet. You settle on the frontier by carefully managing resources, production and different personalities. Characters and alien wildlife are brought to life through a rigorous simulation and the game plays out as a tug-of-war between humans and nature on a planet full of opportunities and dangers. 

The game takes place in a realistic sci-fi setting, in a plausible future without Faster-than-Light travel. Humans landed on a Tau Ceti planet in 2238 after a 100 year journey. Over the generations, the Tau Ceti colonists lost the advanced equipment which was brought to the planet and the descendants formed simple frontier societies based on farming, fishing and trade.

In various scenarios and maps we explore the history of the planet's colonization. The tutorials and scenarios introduce you to the game's setting and mechanics and make you ready to tackle the open-ended maps where you build up a colony from scratch.

Fields of Tau Ceti are open-ended maps that take place in a primitive future centuries after planetfall. You begin with a community equipped for either hunting, farming or fishing and work off the land. Apart from an old robot, the people use simple technology such as smithing, small scale farming and black powder.

Features:
  • Indirect control -- the colonists are free and have a democratic society. Dissatisfied people can either leave or vote for improving their colony: Only if you have ambitious inhabitants will you access better technology and develop a camp into a comfortable town.
  • Realistic sci-fi, pioneer setting
  • Simulation of alien nature, human needs and frontier community
  • Detailed, flexible crafting

descriptionDescription and requirementskeyboard_arrow_down

Manage interstellar pioneers and their descendants in this detailed sci-fi colony sim. Centuries after planetfall, colonists are still struggling to gain foothold on their lush and alien planet. You settle on the frontier by carefully managing resources, production and different personalities. Characters and alien wildlife are brought to life through a rigorous simulation and the game plays out as a tug-of-war between humans and nature on a planet full of opportunities and dangers. 

The game takes place in a realistic sci-fi setting, in a plausible future without Faster-than-Light travel. Humans landed on a Tau Ceti planet in 2238 after a 100 year journey. Over the generations, the Tau Ceti colonists lost the advanced equipment which was brought to the planet and the descendants formed simple frontier societies based on farming, fishing and trade.

In various scenarios and maps we explore the history of the planet's colonization. The tutorials and scenarios introduce you to the game's setting and mechanics and make you ready to tackle the open-ended maps where you build up a colony from scratch.

Fields of Tau Ceti are open-ended maps that take place in a primitive future centuries after planetfall. You begin with a community equipped for either hunting, farming or fishing and work off the land. Apart from an old robot, the people use simple technology such as smithing, small scale farming and black powder.

Features:
  • Indirect control -- the colonists are free and have a democratic society. Dissatisfied people can either leave or vote for improving their colony: Only if you have ambitious inhabitants will you access better technology and develop a camp into a comfortable town.
  • Realistic sci-fi, pioneer setting
  • Simulation of alien nature, human needs and frontier community
  • Detailed, flexible crafting

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