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Divekick

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Goldenrush
Goldenrush
Goldenrush
99.71%
  • Gamivo positive rating iconPositive 33884
  • Gamivo neutral rating iconNeutral 32
  • Gamivo negative rating iconNegative 100

POSITIVE FEEDBACK
20618 € 0.40
WWKeys
WWKeys
99.91%
  • Gamivo positive rating iconPositive 100493
  • Gamivo neutral rating iconNeutral 74
  • Gamivo negative rating iconNegative 88

POSITIVE FEEDBACK
51861 € 0.42
ILLUMICORPPRO
ILLUMICORPPRO
ILLUMICORPPRO
99.84%
  • Gamivo positive rating iconPositive 147024
  • Gamivo neutral rating iconNeutral 86
  • Gamivo negative rating iconNegative 231

POSITIVE FEEDBACK
74983 € 0.54
GameSaloon
GameSaloon
99.30%
  • Gamivo positive rating iconPositive 667907
  • Gamivo neutral rating iconNeutral 3291
  • Gamivo negative rating iconNegative 4692

POSITIVE FEEDBACK
393240 € 0.60
Sherlock
Sherlock
Sherlock
99.74%
  • Gamivo positive rating iconPositive 4608
  • Gamivo neutral rating iconNeutral 11
  • Gamivo negative rating iconNegative 12

POSITIVE FEEDBACK
2489 € 1.00
Great Games
Great Games
99.79%
  • Gamivo positive rating iconPositive 380397
  • Gamivo neutral rating iconNeutral 869
  • Gamivo negative rating iconNegative 810

POSITIVE FEEDBACK
202868 € 1.95

description Description and requirements


Divekick is the world’s first two-button fighting game. It distills the essence of the fighting game genre into just two buttons with no d-pad directional movement. Divekick’s focused gameplay demonstrates how much depth a single move actually has, and introduces (or reinforces) skills fundamental to the genre: mind games, spacing, timing, and quick reactions. 

At Iron Galaxy we love fighting games. To the average fan, most of what makes them fun is hidden behind a never-ending series of input combinations that they have to memorize. That’s why Divekick has just two buttons: Dive (into the air) makes your character jump straight up. Kick causes your character to fly foot first at a downward angle. If you press Kick on the ground, you can jump away from your opponent. Utilizing these moves, the first hit will win the round, and the player that wins five rounds first wins the game. It’s pure adrenaline, awareness, and outsmarting your enemy. It’s a fighting game deconstructed into its purest form.

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Average rating: 5.00
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