Paradox Vector is at its core, a first person shooter. It's gameplay is directly influenced by classics like Doom, Quake and Half-Life. The vector graphics and impossible geometry of the levels offer the two main points of departure from these original masterpieces of the genre.
Paradox Vector imagines if vector graphics were still popular when the first-person shooter genre got started. In Paradox Vector you can witness a different kind of retro shooter. As Chris McMullen of Gamespew put it: “Remember the heady days of the first-person on-foot wireframe shooter? No, me neither, but it hasn’t stopped Paradox Vector from revisiting a genre that never existed.”
Inspired by arcade games from the early 1980s like Tailgunner, Battlezone, and even the original Star Wars game, Paradox Vector takes this abandoned style, and brings it up to date.